Capybara Scream Camera
by DTK Studio
This is a fun game that uses the player's camera and mic to move the character.
App Name | Capybara Scream Camera |
---|---|
Developer | DTK Studio |
Category | Casual |
Download Size | 29 MB |
Latest Version | 1 |
Average Rating | 0.00 |
Rating Count | 0 |
Google Play | Download |
AppBrain | Download Capybara Scream Camera Android app |
That sounds like a really interactive and immersive game! Games that use both the camera and microphone for input typically involve a mix of physical movement and voice commands. Here's a quick idea of how such a game might work:
Camera Input: The player might move their body or hands to control the character’s direction. For example, tilting the head or making certain gestures could steer the character left or right, and moving the body forward could make the character run faster.
Microphone Input: The player could use voice commands to perform actions like jumping, attacking, or triggering special abilities. The game might have specific voice-activated commands (e.g., “Jump!” or “Go!”) that correspond to in-game actions.
Obstacles and Challenges: As the character runs through the environment, the player would need to physically jump, duck, or make other movements to avoid obstacles. The camera might also detect the player’s posture or gestures to determine if they successfully clear the obstacles.
Would you like to discuss game mechanics in more detail or come up with ideas for how it could look or function?
Recent changes:
Update
Camera Input: The player might move their body or hands to control the character’s direction. For example, tilting the head or making certain gestures could steer the character left or right, and moving the body forward could make the character run faster.
Microphone Input: The player could use voice commands to perform actions like jumping, attacking, or triggering special abilities. The game might have specific voice-activated commands (e.g., “Jump!” or “Go!”) that correspond to in-game actions.
Obstacles and Challenges: As the character runs through the environment, the player would need to physically jump, duck, or make other movements to avoid obstacles. The camera might also detect the player’s posture or gestures to determine if they successfully clear the obstacles.
Would you like to discuss game mechanics in more detail or come up with ideas for how it could look or function?
Recent changes:
Update