Godzilla: Omniverse
by MHG-Works
2D Kaiju Fighting
App Name | Godzilla: Omniverse |
---|---|
Developer | MHG-Works |
Category | Action |
Download Size | 317 MB |
Latest Version | 4.7.5 |
Average Rating | 4.07 |
Rating Count | 8,875 |
Google Play | Download |
AppBrain | Download Godzilla: Omniverse Android app |
Play as and fight against characters from the Godzilla Omniverse in this 2D monster/kaiju action fighting game.
The game revolves around 2d giant monster combat. Engage in close quarter melee, grab attacks, or beam fights. Each character comes with their own unique set of special powers and abilities. All characters have a special "Fury" attack which serves as the most power ability of the character, which can be used to turn the tide of combat at any moment. Some stages include buildings which can act as hazards if monsters are thrown onto them, or if they collapse on top of them.
All monsters have a basic and heavy attack, and crouch and jump variant attacks to utilize against a foe.
All monsters are not equal! There are weak monsters as well as strong ones. The game allows players to pick a monster from any tier to fight enemy monsters of any tier. A player using a weak monster can team up with one or more additional weak monsters to go against a stronger one. Or pick a strong monster and fight against a solo enemy or team of weak enemy monsters.
Join the discord server for the upcoming Monsters: Omniverse, and for general announcements/bug reports for Godzilla: Omniverse: https://discord.gg/NxuauvdPyY
Recent changes:
. Updated SDKs
. Increased "Watch Ad" reward in menu
. Added option to earn extra Acquisition points/Quartz by fully watching transition ads in the battle plan screen, after selecting "engage"
. Additional info added on character select screen
. Added acquire confirmation dialogue on battle plan select screen
. Fixed Destroyah win roar sound not playing
. Destroya's duck tail attack is slowed down
. Destroya's chest cannon damage slightly increased
. Fixed Futurian Ghidora's gravity beam storm
The game revolves around 2d giant monster combat. Engage in close quarter melee, grab attacks, or beam fights. Each character comes with their own unique set of special powers and abilities. All characters have a special "Fury" attack which serves as the most power ability of the character, which can be used to turn the tide of combat at any moment. Some stages include buildings which can act as hazards if monsters are thrown onto them, or if they collapse on top of them.
All monsters have a basic and heavy attack, and crouch and jump variant attacks to utilize against a foe.
All monsters are not equal! There are weak monsters as well as strong ones. The game allows players to pick a monster from any tier to fight enemy monsters of any tier. A player using a weak monster can team up with one or more additional weak monsters to go against a stronger one. Or pick a strong monster and fight against a solo enemy or team of weak enemy monsters.
Join the discord server for the upcoming Monsters: Omniverse, and for general announcements/bug reports for Godzilla: Omniverse: https://discord.gg/NxuauvdPyY
Recent changes:
. Updated SDKs
. Increased "Watch Ad" reward in menu
. Added option to earn extra Acquisition points/Quartz by fully watching transition ads in the battle plan screen, after selecting "engage"
. Additional info added on character select screen
. Added acquire confirmation dialogue on battle plan select screen
. Fixed Destroyah win roar sound not playing
. Destroya's duck tail attack is slowed down
. Destroya's chest cannon damage slightly increased
. Fixed Futurian Ghidora's gravity beam storm