Godzilla: Omniverse
by MHG-Works
2D Kaiju Fighting
App Name | Godzilla: Omniverse |
---|---|
Developer | MHG-Works |
Category | Action |
Download Size | 316 MB |
Latest Version | 4.7.0 |
Average Rating | 3.95 |
Rating Count | 8,052 |
Google Play | Download |
AppBrain | Download Godzilla: Omniverse Android app |
Play as and fight against characters from the Godzilla Omniverse in this 2D monster/kaiju action fighting game.
The game revolves around 2d giant monster combat. Engage in close quarter melee, grab attacks, or beam fights. Each character comes with their own unique set of special powers and abilities. All characters have a special "Fury" attack which serves as the most power ability of the character, which can be used to turn the tide of combat at any moment. Some stages include buildings which can act as hazards if monsters are thrown onto them, or if they collapse on top of them.
All monsters have a basic and heavy attack, and crouch and jump variant attacks to utilize against a foe.
All monsters are not equal! There are weak monsters as well as strong ones. The game allows players to pick a monster from any tier to fight enemy monsters of any tier. A player using a weak monster can team up with one or more additional weak monsters to go against a stronger one. Or pick a strong monster and fight against a solo enemy or team of weak enemy monsters.
Join the discord server for the upcoming Monsters: Omniverse, and for general announcements/bug reports for Godzilla: Omniverse: https://discord.gg/NxuauvdPyY
Recent changes:
. Fixed issue w/ some specials not working (wind specials, shields etc.)
. Fixed Hedora's slick and retreat bugs
. Fixed bugged behavior of Battra Larva aerial impaler special
. Fixed Kong's victory roar
. Fixed issue of stomp attacks resetting hurtboxes incorrectly for enemies
The game revolves around 2d giant monster combat. Engage in close quarter melee, grab attacks, or beam fights. Each character comes with their own unique set of special powers and abilities. All characters have a special "Fury" attack which serves as the most power ability of the character, which can be used to turn the tide of combat at any moment. Some stages include buildings which can act as hazards if monsters are thrown onto them, or if they collapse on top of them.
All monsters have a basic and heavy attack, and crouch and jump variant attacks to utilize against a foe.
All monsters are not equal! There are weak monsters as well as strong ones. The game allows players to pick a monster from any tier to fight enemy monsters of any tier. A player using a weak monster can team up with one or more additional weak monsters to go against a stronger one. Or pick a strong monster and fight against a solo enemy or team of weak enemy monsters.
Join the discord server for the upcoming Monsters: Omniverse, and for general announcements/bug reports for Godzilla: Omniverse: https://discord.gg/NxuauvdPyY
Recent changes:
. Fixed issue w/ some specials not working (wind specials, shields etc.)
. Fixed Hedora's slick and retreat bugs
. Fixed bugged behavior of Battra Larva aerial impaler special
. Fixed Kong's victory roar
. Fixed issue of stomp attacks resetting hurtboxes incorrectly for enemies