Ludo - Offline games 2023
Icon Ludo - Offline games 2023

Ludo - Offline games 2023

by Tamilan Infotech

Playing Offline games with your friends without internet is possible now

App NameLudo - Offline games 2023
DeveloperTamilan Infotech
CategoryBoard
Download Size11 MB
Latest Version1.0.0
Average Rating0.00
Rating Count0
Google PlayDownload
AppBrainDownload Ludo - Offline games 2023 Android app
Screenshot Ludo - Offline games 2023
Screenshot Ludo - Offline games 2023
Screenshot Ludo - Offline games 2023
Screenshot Ludo - Offline games 2023
“Enjoy classic Ludo board game fun with our exciting digital adaptation! Play multiplayer matches with friends, family, or AI opponents. Roll the dice, strategize, and race to victory in this timeless board game. Download now for hours of entertainment!”
They were also named as
1. Ludo game
2. Multiplayer board game
3. Online Ludo
4. Dice game
5. Family board game
6. Classic Ludo
7. Board game for friends
8. Ludo with chat
9. Fun party game
10. Strategy board game
11. Traditional board game
12. Real-time Ludo
13. Board game for kids
14. Dice roll game
15. Parchisi game
16. Social multiplayer Ludo
17. Digital Ludo
18. Board game app
19. Board game tournament
20. Ludo master


Ludo gaming is a strategy board game for two to four[a] players, in which the players race their four tokens from start to finish according to the rolls of a single die. Like other cross and circle games, Ludo is derived from the Indian game Pachisi. The game and its variations are popular in many countries and under various names.

Special areas of the Ludo board are typically colored bright yellow, green, red, and blue. Each player is assigned a color and has four tokens[c] in their color. The board is normally square with a cross-shaped play-space, with each arm of the cross having three columns of squares, usually six per column. The middle columns usually have five squares colored; these represent a player's home column. A sixth color square not on the home column is a player's starting square. At the center of the board is a large finishing square, often composed of colored triangles atop the players' home columns (thus depicting "arrows" pointing to the finish).

Overview
Two, three, or four can play, without partnerships.[d] At the beginning of the game, each player's four tokens are out of play and staged in the player's yard (one of the large corner areas of the board in the player's color). When able to, the players enter their tokens one per turn on their respective starting squares and proceed to race them clockwise around the board along the game track (the path of squares not part of any player's home column). When reaching the square below their home column, a player continues by moving tokens up the column to the finishing square. The rolls of a single die control the swiftness of the tokens, and entry to the finishing square requires a precise roll from the player. The first to bring all their tokens to the finish wins the game. The others often continue to play to determine second-, third-, and fourth-place finishers.

Gameplay

Each player rolls a die; the highest roller begins the game. Players alternate turns in a clockwise direction. To enter a token into play from its yard to its starting square, a player must roll a six. Players can draw a token from home every time they get a six unless home is empty or move a piece six times. The start box has two own tokens (is doubled). If the player has no tokens yet in play and rolls other than a six, the turn passes to the next player.

Players must always move a token according to the die value rolled. Once players have one or more tokens in play, they select a token and move it forwards along the track the number of squares indicated by the die. If an opponent's token is blocking the pathway,[clarification needed] the player must land on the same space as the token to capture it. Players cannot move past that token. Passes are not allowed; if no move is possible, the turn moves to the next player.

If the player cannot draw a token from home, rolling a six earns the player an additional or "bonus" roll in that turn. If the bonus roll results in a six again, the player earns again an additional bonus roll. If the third roll is also a six, the player may not move and the turn immediately passes to the next player.

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