Rommel And Afrika Korps
by Joni Nuutinen
Back & forth between German Afrika Korps & British force on north African coast
App Name | Rommel And Afrika Korps |
---|---|
Developer | Joni Nuutinen |
Category | Strategy |
Download Size | 1 MB |
Latest Version | 6.0.0.2 |
Average Rating | 4.71 |
Rating Count | 153 |
Google Play | Download |
AppBrain | Download Rommel And Afrika Korps Android app |
Rommel and Afrika Korps is a turn based strategy game which takes place in the North African theater during the Second World War. From Joni Nuutinen: by a wargamer for the wargamers since 2011
After the Italian forces collapse in North Africa, German HQ sends in German reinforcements, led by the famous Desert Fox Erwin Rommel. Soon, the German Africa Corps (known in Germany as Deutsches Afrikakorps, or DAK) springs from an assumed defensive setup to a lightning-fast attack across the barren desert area. In spite of serious logistics challenges caused by the overextended supply lines, Rommel manages to threaten the British strongholds of Cairo and Alexandria. During the North African desert campaign, both sides are forced back and forth several times, but eventually the Axis supply troubles combined with Allied aerial superiority spell the end of the Axis adventure in Africa. Can you do better?
Includes fuel logistics (transporting fuel from own supply cities to the armored/motorized units, but thanks to relatively small number of units in play, the micromanagement does not get out of hand.
"There exists a real danger that our friend Rommel is becoming a kind of magical or bogey-man to our troops, who are talking far too much about him. He is by no means a superman, although he is undoubtedly very energetic and able."
- British General Claude Auchinleck, in a directive to his officers
FEATURES:
+ Historical accuracy: Campaign mirrors the historical setup, including some of the related events, as Operation Flipper, Bardia Raid, sand storms, less than perfect collaboration with Italian troops.
+ Experienced units learn new skills, like improved attack or defense performance, extra move points, damage resistance, etc.
+ Settings: A long list of options available to alter the look of the gaming experience: Change difficulty level, hexagon size, turn some resources OFF, Animation speed, choose icon set for units (NATO or REAL) and cities (Round, Shield, Square, block of houses), decide what is drawn on the map, and much more.
Supply Rules: To keep your armored and motorized divisions on the move you must use Fuel Trucks to transport fuel from Fuel Depots to front line units. Fuel Depots can be refueled only from El Agheila (unlimited amount) or Tobruk (limited amount). Meanwhile only El Agheila and Benghazi provide food supply, so units must have a route to either of these cities after the British forces have moved.
How to Win: In order to be a victorious general, you must coordinate your attacks in two ways. First, as adjacent units give support to an attacking unit, keep your units in groups in order to gain crushing local superiority. Secondly, it is rarely the best idea to use brute force when it is possible to encircle the enemy and cut off its supply lines using your wits.
Privacy Policy (full text on website and app menu): No account creation is possible, the made-up username (only a text string) used in the Hall of Fame listings is not tied to any account and does not have password. Location, personal, or device identifier data is not used in any way. The app only requests the permissions it needs to function.
"Rommel was a tactician of the greatest ability, with a firm grasp of every detail of the employment of armor in action, and very quick to seize the fleeting opportunity and the critical turning point of a mobile battle. I felt certain doubts, however, about his strategic ability, in particular as to whether he fully understood the importance of a sound administrative plan. Happiest while controlling a mobile force directly under his own eyes he was liable to overexploit immediate success without sufficient thought for the future."
- British General Harold Alexander
Recent changes:
+Australian & NZ units into Australian Infantry unit type
+Unit Tally shows what percentage of combat ended up in: win/draw/loss/escape
+Selecting a unit pop-ups any battle results from AI phase. Red B1/B2 tag
+Bombarding enemy artillery might result loss of MPs
+ A bit more resources, the last reinforcements arrive few turns earlier, tweaking combat strength and HP of unit types
+Reduce Supply Convoys setting now has a bigger range of options
+Icons: More contrast
+Much more: See Change Log
After the Italian forces collapse in North Africa, German HQ sends in German reinforcements, led by the famous Desert Fox Erwin Rommel. Soon, the German Africa Corps (known in Germany as Deutsches Afrikakorps, or DAK) springs from an assumed defensive setup to a lightning-fast attack across the barren desert area. In spite of serious logistics challenges caused by the overextended supply lines, Rommel manages to threaten the British strongholds of Cairo and Alexandria. During the North African desert campaign, both sides are forced back and forth several times, but eventually the Axis supply troubles combined with Allied aerial superiority spell the end of the Axis adventure in Africa. Can you do better?
Includes fuel logistics (transporting fuel from own supply cities to the armored/motorized units, but thanks to relatively small number of units in play, the micromanagement does not get out of hand.
"There exists a real danger that our friend Rommel is becoming a kind of magical or bogey-man to our troops, who are talking far too much about him. He is by no means a superman, although he is undoubtedly very energetic and able."
- British General Claude Auchinleck, in a directive to his officers
FEATURES:
+ Historical accuracy: Campaign mirrors the historical setup, including some of the related events, as Operation Flipper, Bardia Raid, sand storms, less than perfect collaboration with Italian troops.
+ Experienced units learn new skills, like improved attack or defense performance, extra move points, damage resistance, etc.
+ Settings: A long list of options available to alter the look of the gaming experience: Change difficulty level, hexagon size, turn some resources OFF, Animation speed, choose icon set for units (NATO or REAL) and cities (Round, Shield, Square, block of houses), decide what is drawn on the map, and much more.
Supply Rules: To keep your armored and motorized divisions on the move you must use Fuel Trucks to transport fuel from Fuel Depots to front line units. Fuel Depots can be refueled only from El Agheila (unlimited amount) or Tobruk (limited amount). Meanwhile only El Agheila and Benghazi provide food supply, so units must have a route to either of these cities after the British forces have moved.
How to Win: In order to be a victorious general, you must coordinate your attacks in two ways. First, as adjacent units give support to an attacking unit, keep your units in groups in order to gain crushing local superiority. Secondly, it is rarely the best idea to use brute force when it is possible to encircle the enemy and cut off its supply lines using your wits.
Privacy Policy (full text on website and app menu): No account creation is possible, the made-up username (only a text string) used in the Hall of Fame listings is not tied to any account and does not have password. Location, personal, or device identifier data is not used in any way. The app only requests the permissions it needs to function.
"Rommel was a tactician of the greatest ability, with a firm grasp of every detail of the employment of armor in action, and very quick to seize the fleeting opportunity and the critical turning point of a mobile battle. I felt certain doubts, however, about his strategic ability, in particular as to whether he fully understood the importance of a sound administrative plan. Happiest while controlling a mobile force directly under his own eyes he was liable to overexploit immediate success without sufficient thought for the future."
- British General Harold Alexander
Recent changes:
+Australian & NZ units into Australian Infantry unit type
+Unit Tally shows what percentage of combat ended up in: win/draw/loss/escape
+Selecting a unit pop-ups any battle results from AI phase. Red B1/B2 tag
+Bombarding enemy artillery might result loss of MPs
+ A bit more resources, the last reinforcements arrive few turns earlier, tweaking combat strength and HP of unit types
+Reduce Supply Convoys setting now has a bigger range of options
+Icons: More contrast
+Much more: See Change Log